HRreview 20 Years
This field is for validation purposes and should be left unchanged.
Subscribe for weekday HR news, opinion and advice.
This field is hidden when viewing the form
This field is hidden when viewing the form
Optin_date
This field is hidden when viewing the form

Workplace Celebrates Success of its Proprietary Schedule Quality Rating With ‘Workplace: The Game’

-

Screen Shot 2013-09-26 at 08.37.28

Cloud-based workforce management provider, Workplace, is claiming a retail industry first by launching a fully playable video game, ‘Workplace: The Game’. The game launches to celebrate Workplace’s continued success with its proprietary Schedule Quality Rating (SQR), the only application of gamification in workforce management software.

Workplace is the leader in workforce labour forecasting and scheduling, and its SQR is at the heart of improving the overall efficiency of store operations to drive increased conversion and, in turn, sales. SQR takes a retailer’s selection of key performance indicators such as service levels, ineffectiveness, forecast labour to sales ratio, hours vs budget conversion rate, staffing level compliance and overtime, and presents them in a simple to understand one-to-five star rating for a schedule.

Players assume the role of operations manager and are tasked with achieving five star SQRs and running an efficient store that makes a healthy profit. The game is a simplified parody of the real life scheduling and forecasting modules of the WFM software and reflects a number of its features, including the ability to:

HRreview Logo

Get our essential weekday HR news and updates.

This field is for validation purposes and should be left unchanged.
Keep up with the latest in HR...
This field is hidden when viewing the form
This field is hidden when viewing the form
Optin_date
This field is hidden when viewing the form

 

  • Measure the quality of schedules created against pre-determined KPIs with the five-star Schedule Quality Rating and challenging schedulers to publish only schedules with three stars or better
  • Respond to forecasting to generate an accurate overview of the labour hours required to ensure cost-effective and productive staffing deployment across the store estate
  • Select staff with the right skills to be in the right part of the store at the right time
  • Monitor working hours across all team members to ensure nobody is overworked or working costly overtime hours at a premium rate
  • Ensure that a suitable number of staff are present on the shop floor to meet the demand of busy footfall periods

The Workplace ‘eye’ guides players through the game to help them achieve a high SQR by offering guidance on managing the store environment and alerting them to hazards such as spillages in the aisles or staff becoming unhappy from being overworked. Like Workplace’s software which is cloud-based, and can therefore be up and running in a short timeframe, ‘Workplace: The Game’ is built in HTML 5 so players can begin instant gameplay from any internet-enabled device.

Britt Davies, chief marketing officer at Workplace, comments: “The SQR is part of delivering the Workplace vision: Your workforce, simpler to manage. The one-to-five star score indicates the quality of a schedule, and places managers in healthy competition with one another. The gamification element of the platform has proved to be effective for clients in driving sales as well as employee engagement, so what better way to celebrate this success than by creating a fun and engaging video game that incorporates the SQR element of the Workplace proposition.”

Rajat Paharia, widely regarded as the ‘father’ of gamification and the founder and CPO of Bunchball, comments: “In simple terms, gamification takes the motivational techniques that video game designers have used for years to motivate players and uses them in non-game contexts. These techniques include, but aren’t limited to, such things as giving users goals to accomplish, rewarding them with badges and engaging them with competition which encourages them to collaborate in teams, giving them status by levelling up and enabling them to earn points.”

Latest news

Co-op chief executive steps down after ‘toxic culture’ claims

Senior staff concerns over fear and silence at major UK retailer coincide with a leadership exit after a turbulent year.

Lauren Webb: Leadership lessons – we rise by lifting (or training) others

The way organisations prepare new managers decides whether they grow into talent multipliers, or retreat towards helicopter parenting.

Drivers ‘asleep at the wheel’ as TfL insists on ‘high standards’

London bus drivers report exhaustion and poor working conditions as TfL defends standards and says concerns are investigated.

Leading people and culture across a global luxury hospitality brand

A senior HR leader at a global hotel group explains how culture, leadership and technology are shaping the employee experience across international operations.
- Advertisement -

Public contracts to favour firms that deliver jobs and apprenticeships

UK firms bidding for public contracts must now show how they will create jobs, apprenticeships and local economic value under new government rules.

Revealed: Women sell themselves £9,000 short before they even apply for jobs

British women are applying for lower-paid roles and setting lower salary expectations than men, new figures reveal.

Must read

Richard Evens: First Aid Awards

Last month was the inaugural St John Ambulance First...

Sarah Jane Riggott: How technology companies can overcome the digital skills gap

"There is a huge digital skills gap in the UK, and more candidates need to have the necessary technical skills to fill vacant roles."
- Advertisement -

You might also likeRELATED
Recommended to you