Workers lack confidence in essential public speaking skills

-

Public speaking skills should be the focus for professional development, as 65 percent of UK workers lack confidence in this area according to a new study commissioned by QHotels.

The study confirms that confidence improves with practice, with 78 percent of respondents who were required to give presentations as part of their job reporting more confidence in their public speaking skills.

Claire Rowland, Director of Marketing at QHotels, said:

“Our research has brought to light the need for businesses to help boost their employees’ public speaking and presentation skills. These softer skills are often overlooked in the workplace, but are actually vital in career development.

HRreview Logo

Get our essential weekday HR news and updates.

This field is for validation purposes and should be left unchanged.
Keep up with the latest in HR...
This field is hidden when viewing the form
This field is hidden when viewing the form
Optin_date
This field is hidden when viewing the form

 

“Not only does having more confidence in speaking help get your message across more effectively, it allows you to demonstrate your knowledge in a subject area and improve leadership skills.”

Countering the assumption that confidence always increases with age, Full-time students were found to be much more confident than full-time workers, with 63 percent of students having faith in their public speaking skills contrasted with just 48 percent of people who work full time.

This difference suggests that younger people are having more exposure to public speaking and presentations, particularly in university, which could give them an advantage when it comes to their future careers.

Armed with these findings, the AA Hotel Group of the Year 2014-2015 commissioned former Tony Blair speechwriter Phil Collins to offer advice about how people can improve their presentation skills.

Mr Collins suggests that there are four main areas to the perfect speech: memorable phrases and images, a strong core argument, confident delivery and a sense of personality.

Steff joined the HRreview editorial team in November 2014. A former event coordinator and manager, Steff has spent several years working in online journalism. She is a graduate of Middlessex University with a BA in Television Production and will complete a Master's degree in Journalism from the University of Westminster in the summer of 2015.

Latest news

Antonin Bergeaud: Why AI will reshuffle your work, not steal your career

Every major technological wave arrives with the same apocalyptic scenario: this time, human labour will become truly obsolete and unnecessary.

Business groups warn guaranteed hours plans risk fewer jobs and reduced hiring

Business groups warn proposed guaranteed hours rules could reduce hiring and limit opportunities, especially for young workers.

Sanjay Raja on a fragile jobs outlook

“The UK labour market is not out of the woods yet.”

Nearly half of staff ‘hungover or still drunk’ at work after bank holiday boozing

New data raises concerns over workplace performance in May, with many employees admitting they return after heavy drinking still affected by alcohol.
- Advertisement -

Phil Williams: Supercharging employee engagement in 2026

HR leaders are moving through 2026 facing familiar pressures: economic caution, talent shortages, and the demand to do more with less.

UK wage tax burden rises fastest among rich nations as hiring concerns grow

Rising labour costs and frozen thresholds increase pressure on hiring as UK tax burden climbs faster than other advanced economies.

Must read

Hamraj Gulamali: Digital IDs and the end of hiring blindly in the age of remote work

From AI-generated CVs to deepfake video interviews, companies are increasingly being fooled by applicants who aren’t who they say they are.

Eugene Farrell: App addiction? How Pokémon Go could be affecting your employees

App phenomenon Pokémon Go is inspiring the unlikeliest of players to take to the streets and walk for miles in pursuit of rare, virtual reality characters. And it’s not simply a game for the young – 40 per cent of adults who have downloaded it are aged 25 or older
- Advertisement -

You might also likeRELATED
Recommended to you